Gatecrashers

A d20 Campaign

As Chronicled by Genevieve Destante

The 4th Hour: Spelljammer

Dispite ourselves, the cosmos was saved yet again with my help. Henk helped, too (upstanding pillar of stability that he is).  The Dread Pirate Henri & Mr. "gun-to-the-head" negotiator Hobb failed to get us killed, dispite their best attempts. And Jaccob got to... well... be a dead guy jumping from roof-top to roof-top.

Why do I say it's all a success thanks to me?

  1. We had to make use of a Spelljammer - a ship powered by spellcasters.  All our other spellcasters were too buisy playing "strip-dradel" to come along, so it was left to ME to pilot the ship.
  2. I was the only one, apparently, who could avoid the detection spell cast by the VILLAINtm, sneak back to their hideout and get the gem of apocalyptic badness without going bonkers (well - no more than normal ... hee hee ...) or having to hack my way through hoards of underlings.

Such was the Spelljammer adventure.  We came, we saw, we swiped the cosmic maguffin out from the VILLAINtm's nose with indispensabe magic and chaotic impulses.  Even though I'm not a champion ("Look, when the universe colapses, I don't want to be here any more than you").  Even though nobody likes me (they shoot at me, they threaten to stab me, call me "cazy lady"... they're rude & mean & never appologise for anything). Even though I could have killed any number of people and baithed myself in their blood before they knew what the hell hit them... I behaved!

No one even said "Thanks Gen, your a peach!  Couldn't have done it without you..."

Hmmf.

I wonder if there's any strichnine in the kitchen...


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Gatecrashers

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Copyright © 2002,2004 Ian Grey
Revised: 6/09/04
URL: http://www.greyhaven.net